/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYCOMMON_SERIALIZATION_STRINGS_H #define CRYINCLUDE_CRYCOMMON_SERIALIZATION_STRINGS_H #pragma once #ifdef SERIALIZATION_STANDALONE #include namespace Serialization { using std::string; using std::wstring; } #else #include namespace Serialization { #ifdef RESOURCE_COMPILER typedef CryStringLocalT string; typedef CryStringLocalT wstring; #else typedef CryStringT string; typedef CryStringT wstring; #endif } #endif // SERIALIZATION_STANDALONE #endif // CRYINCLUDE_CRYCOMMON_SERIALIZATION_STRINGS_H