/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifndef INCLUDE_NETWORKGRIDMATESESSIONEVENTS_HEADER #define INCLUDE_NETWORKGRIDMATESESSIONEVENTS_HEADER #pragma once #include // Base class #include namespace GridMate { /*! * Acts as a sink for the session EBus. */ class SessionEvents : public GridMate::SessionEventBus::Handler , public AzFramework::NetBindingSystemEventsBus::Handler { public: void Connect(IGridMate* gridMate); void Disconnect(); bool IsConnected() const { return GridMate::SessionEventBus::Handler::BusIsConnected() && AzFramework::NetBindingSystemEventsBus::Handler::BusIsConnected(); } void OnNetworkSessionCreated(GridMate::GridSession* session) override; void OnNetworkSessionDeactivated(GridMate::GridSession* session) override; /////////////////////////////////////////////////// // SessionEventBus void OnMemberLeaving(GridSession* session, GridMember* member) override; /////////////////////////////////////////////////// }; } // namespace GridMate #endif // INCLUDE_NETWORKGRIDMATESESSIONEVENTS_HEADER