{ "auto": { "Root": [ "resource.h" ], "GridMate": [ "GridMate/NetworkGridMate.h", "GridMate/NetworkGridMate.cpp", "GridMate/NetworkGridMateEntityEventBus.h", "GridMate/NetworkGridMateSessionEvents.h", "GridMate/NetworkGridMateSessionEvents.cpp", "GridMate/NetworkGridMateSystemEvents.cpp", "GridMate/NetworkGridmateDebug.h", "GridMate/NetworkGridMateCommon.h", "GridMate/NetworkGridMateProfiling.h", "GridMate/NetworkGridMateSystemEvents.h", "GridMate/NetworkGridmateDebug.cpp", "GridMate/NetworkGridmateMarshaling.h" ], "GridMate/Compatibility": [ "GridMate/Compatibility/GridMateNetSerialize.cpp", "GridMate/Compatibility/GridMateNetSerialize.h", "GridMate/Compatibility/GridMateNetSerializeAspectProfiles.cpp", "GridMate/Compatibility/GridMateNetSerializeAspectProfiles.h", "GridMate/Compatibility/GridMateNetSerializeAspects.inl", "GridMate/Compatibility/GridMateRMI.cpp", "GridMate/Compatibility/GridMateRMI.h" ], "GridMate/Replicas": [ "GridMate/Replicas/EntityReplica.cpp", "GridMate/Replicas/EntityReplica.h", "GridMate/Replicas/EntityScriptReplicaChunk.cpp", "GridMate/Replicas/EntityScriptReplicaChunk.h", "GridMate/Replicas/EntityReplicaSpawnParams.cpp", "GridMate/Replicas/EntityReplicaSpawnParams.h", "GridMate/Replicas/GameContextReplica.cpp", "GridMate/Replicas/GameContextReplica.h" ], "Main": [ "CryNetwork.cpp", "StdAfx.h" ] }, "none": { "Root": [ "StdAfx.cpp" ] } }