/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYPHYSICS_GEOMETRIES_H #define CRYINCLUDE_CRYPHYSICS_GEOMETRIES_H #pragma once #if ENABLE_CRY_PHYSICS #include "primitives.h" #include "bvtree.h" #include "geometry.h" #include "trimesh.h" #include "heightfieldbv.h" #include "heightfieldgeom.h" #include "singleboxtree.h" #include "cylindergeom.h" #include "spheregeom.h" #include "capsulegeom.h" #include "raybv.h" #include "raygeom.h" #include "boxgeom.h" #include "voxelbv.h" #include "voxelgeom.h" #include "geoman.h" #endif // ENABLE_CRY_PHYSICS #endif // CRYINCLUDE_CRYPHYSICS_GEOMETRIES_H