/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "StdAfx.h" #include "CmdLineArg.h" CCmdLineArg::CCmdLineArg(const char* name, const char* value, ECmdLineArgType type) { m_name = name; m_value = value; m_type = type; } CCmdLineArg::~CCmdLineArg() { } const char* CCmdLineArg::GetName() const { return m_name.c_str(); } const char* CCmdLineArg::GetValue() const { return m_value.c_str(); } const ECmdLineArgType CCmdLineArg::GetType() const { return m_type; } const float CCmdLineArg::GetFValue() const { return (float)atof(m_value.c_str()); } const int CCmdLineArg::GetIValue() const { return atoi(m_value.c_str()); }