/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : Implementation of the IProfileLogSystem interface, which is used to // save hierarchical log with SHierProfileLogItem #ifndef CRYINCLUDE_CRYSYSTEM_PROFILELOGSYSTEM_H #define CRYINCLUDE_CRYSYSTEM_PROFILELOGSYSTEM_H #pragma once #include "ProfileLog.h" class CLogElement : public ILogElement { public: CLogElement(); CLogElement(CLogElement* pParent); CLogElement(CLogElement* pParent, const char* name, const char* message); virtual ILogElement* Log (const char* name, const char* message); virtual ILogElement* SetTime (float time); virtual void Flush (stack_string& indent); void Clear (); inline void SetName(const char* name) { m_strName = name; } inline void SetMessage(const char* message) { m_strMessage = message; } private: string m_strName; string m_strMessage; float m_time; // milliSeconds CLogElement* m_pParent; std::list m_logElements; }; class CProfileLogSystem : public IProfileLogSystem { public: CProfileLogSystem(); ~CProfileLogSystem(); virtual ILogElement* Log (const char* name, const char* message); virtual void SetTime (ILogElement* pElement, float time); virtual void Release (); private: CLogElement m_rootElelent; ILogElement* m_pLastElelent; }; #endif // CRYINCLUDE_CRYSYSTEM_PROFILELOGSYSTEM_H