/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "StdAfx.h" #include #include #include #include #include namespace { class RenderDllTestEnvironment final : public AZ::Test::ITestEnvironment , UnitTest::TraceBusRedirector // provides AZ_TEST_START_TRACE_SUPPRESSION { public: AZ_TEST_CLASS_ALLOCATOR(RenderDllTestEnvironment); protected: void SetupEnvironment() override { AZ::Debug::TraceMessageBus::Handler::BusConnect(); } void TeardownEnvironment() override { AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); } private: }; } AZ_UNIT_TEST_HOOK(new RenderDllTestEnvironment); TEST(CryRenderD3D11SanityTest, Sanity) { EXPECT_EQ(1, 1); }