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* its licensors.
*
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* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// This is free and unencumbered software released into the public domain.
// Anyone is free to copy, modify, publish, use, compile, sell, or
// distribute this software, either in source code form or as a compiled
// binary, for any purpose, commercial or non-commercial, and by any
// means.
// In jurisdictions that recognize copyright laws, the author or authors
// of this software dedicate any and all copyright interest in the
// software to the public domain. We make this dedication for the benefit
// of the public at large and to the detriment of our heirs and
// successors. We intend this dedication to be an overt act of
// relinquishment in perpetuity of all present and future rights to this
// software under copyright law.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// For more information, please refer to
// non-intrusive lock free unbounded SPSC queue
// the algorithm was taken from the blog post below, and converted to C++11
// http://cbloomrants.blogspot.com/2009/02/02-26-09-low-level-threading-part-51.html
#ifndef __SPSC_QUEUE_INCLUDED__
#define __SPSC_QUEUE_INCLUDED__
#include
namespace concqueue
{
template
class spsc_queue_t
{
public:
spsc_queue_t()
: _head(reinterpret_cast(new node_aligned_t))
, _tail(_head)
{
_head->next = NULL;
}
~spsc_queue_t()
{
T output;
while (this->dequeue(output))
{
}
delete _head;
}
bool enqueue(const T& input)
{
node_t* node = reinterpret_cast(new node_aligned_t);
node->data = input;
node->next = NULL;
std::atomic_thread_fence(std::memory_order_acq_rel);
_head->next = node;
_head = node;
return true;
}
bool dequeue(T& output)
{
std::atomic_thread_fence(std::memory_order_consume);
if (!_tail->next)
{
return false;
}
output = _tail->next->data;
std::atomic_thread_fence(std::memory_order_acq_rel);
_back = _tail;
_tail = _back->next;
delete _back;
return true;
}
private:
struct node_t
{
node_t* next;
T data;
};
typedef typename std::aligned_storage::value>::type node_aligned_t;
node_t* _head;
char _cache_line[64];
node_t* _tail;
node_t* _back;
spsc_queue_t(const spsc_queue_t&) {}
void operator=(const spsc_queue_t&) {}
};
}
#endif