/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "StdAfx.h" #include "..\Common\RenderCapabilities.h" namespace RenderCapabilities { bool SupportsTextureViews() { return true; } bool SupportsStencilTextures() { return true; } bool SupportsPLSExtension() { return false; } FrameBufferFetchMask GetFrameBufferFetchCapabilities() { return FrameBufferFetchMask(); } bool SupportsDualSourceBlending() { return true; } bool SupportsDepthClipping() { return true; } bool SupportsStructuredBuffer(EShaderStage stage) { return true; } bool SupportsIndependentBlending() { return true; } }