/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once #ifndef __CCRYDX12QUERY__ #define __CCRYDX12QUERY__ #include "DX12/Resource/CCryDX12Asynchronous.hpp" class CCryDX12Query : public CCryDX12Asynchronous { public: DX12_OBJECT(CCryDX12Query, CCryDX12Asynchronous); static CCryDX12Query* Create(ID3D12Device* pDevice, const D3D11_QUERY_DESC* pDesc); virtual ~CCryDX12Query(); #pragma region /* ID3D11Asynchronous implementation */ virtual UINT STDMETHODCALLTYPE GetDataSize() { if (m_Desc.Query == D3D11_QUERY_EVENT) { return sizeof(BOOL); } else if (m_Desc.Query == D3D11_QUERY_TIMESTAMP) { return sizeof(UINT64); } else if (m_Desc.Query == D3D11_QUERY_TIMESTAMP_DISJOINT) { return sizeof(D3D11_QUERY_DATA_TIMESTAMP_DISJOINT); } else if (m_Desc.Query == D3D11_QUERY_OCCLUSION) { return sizeof(UINT64); } else if (m_Desc.Query == D3D11_QUERY_OCCLUSION_PREDICATE) { return sizeof(UINT64); } else if (m_Desc.Query == D3D11_QUERY_PIPELINE_STATISTICS) { return sizeof(D3D11_QUERY_DATA_PIPELINE_STATISTICS); } else { return 0; } } #pragma endregion #pragma region /* ID3D11Query implementation */ virtual void STDMETHODCALLTYPE GetDesc( _Out_ D3D11_QUERY_DESC* pDesc); #pragma endregion protected: CCryDX12Query(const D3D11_QUERY_DESC* pDesc); D3D11_QUERY_DESC m_Desc; }; class CCryDX12EventQuery : public CCryDX12Query { public: DX12_OBJECT(CCryDX12EventQuery, CCryDX12Query); CCryDX12EventQuery(const D3D11_QUERY_DESC* pDesc); virtual ~CCryDX12EventQuery(); bool Init(ID3D12Device* pDevice); UINT64 GetFenceValue() const { return m_FenceValue; } void SetFenceValue(UINT64 fenceValue) { m_FenceValue = fenceValue; } private: UINT64 m_FenceValue; }; class CCryDX12ResourceQuery : public CCryDX12EventQuery { public: DX12_OBJECT(CCryDX12ResourceQuery, CCryDX12EventQuery); CCryDX12ResourceQuery(const D3D11_QUERY_DESC* pDesc); virtual ~CCryDX12ResourceQuery(); bool Init(ID3D12Device* pDevice); UINT GetQueryIndex() const { return m_QueryIndex; } void SetQueryIndex(UINT queryIndex) { m_QueryIndex = queryIndex; } ID3D12Resource* GetQueryResource() const { return m_pResource; } void SetQueryResource(ID3D12Resource* pResource) { m_pResource = pResource; } private: UINT m_QueryIndex; ID3D12Resource* m_pResource; }; #endif // __CCRYDX12QUERY__