/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "StdAfx.h" #include "CCryDX12UnorderedAccessView.hpp" CCryDX12UnorderedAccessView* CCryDX12UnorderedAccessView::Create(CCryDX12Device* pDevice, ID3D11Resource* pResource11, const D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc11) { ID3D12Resource* pD3D12Resource = DX12_EXTRACT_D3D12RESOURCE(pResource11); if (!pD3D12Resource) { DX12_ASSERT(0, "Unknown resource type!"); return NULL; } DX12_ASSERT(pDesc11->ViewDimension != D3D11_UAV_DIMENSION_BUFFER || !(pDesc11->Buffer.Flags & D3D11_BUFFER_UAV_FLAG_APPEND), "No append/consume supported under DX12!"); DX12_ASSERT(pDesc11->ViewDimension != D3D11_UAV_DIMENSION_BUFFER || !(pDesc11->Buffer.Flags & D3D11_BUFFER_UAV_FLAG_COUNTER), "Counters have significantly changed under DX12! Please rewrite the algorithm for DX12 on a higher level."); D3D12_UNORDERED_ACCESS_VIEW_DESC desc12; ZeroMemory(&desc12, sizeof(D3D12_UNORDERED_ACCESS_VIEW_DESC)); desc12.Format = pDesc11->Format; desc12.ViewDimension = static_cast(pDesc11->ViewDimension); switch (desc12.ViewDimension) { case D3D12_UAV_DIMENSION_BUFFER: desc12.Buffer.FirstElement = static_cast(pDesc11->Buffer.FirstElement); desc12.Buffer.NumElements = pDesc11->Buffer.NumElements; desc12.Buffer.Flags = (pDesc11->Buffer.Flags & D3D11_BUFFER_UAV_FLAG_RAW ? D3D12_BUFFER_UAV_FLAG_RAW : D3D12_BUFFER_UAV_FLAG_NONE); desc12.Buffer.CounterOffsetInBytes = 0; // NOTE: not yet implemented/supported desc12.Buffer.StructureByteStride = DX12_EXTRACT_BUFFER(pResource11)->GetStructureByteStride(); break; case D3D12_UAV_DIMENSION_TEXTURE1DARRAY: desc12.Texture1DArray.MipSlice = pDesc11->Texture1DArray.MipSlice; desc12.Texture1DArray.FirstArraySlice = pDesc11->Texture1DArray.FirstArraySlice; desc12.Texture1DArray.ArraySize = pDesc11->Texture1DArray.ArraySize; break; case D3D12_UAV_DIMENSION_TEXTURE2DARRAY: desc12.Texture2DArray.MipSlice = pDesc11->Texture2DArray.MipSlice; desc12.Texture2DArray.FirstArraySlice = pDesc11->Texture2DArray.FirstArraySlice; desc12.Texture2DArray.ArraySize = pDesc11->Texture2DArray.ArraySize; desc12.Texture2DArray.PlaneSlice = 0; // NOTE: not yet implemented/supported break; case D3D12_UAV_DIMENSION_TEXTURE1D: desc12.Texture1D.MipSlice = pDesc11->Texture1D.MipSlice; break; case D3D12_UAV_DIMENSION_TEXTURE2D: desc12.Texture2D.MipSlice = pDesc11->Texture2D.MipSlice; desc12.Texture2D.PlaneSlice = 0; // NOTE: not yet implemented/supported break; case D3D12_UAV_DIMENSION_TEXTURE3D: desc12.Texture3D.MipSlice = pDesc11->Texture3D.MipSlice; desc12.Texture3D.FirstWSlice = pDesc11->Texture3D.FirstWSlice; desc12.Texture3D.WSize = pDesc11->Texture3D.WSize; break; } return DX12::PassAddRef(new CCryDX12UnorderedAccessView(pResource11, *pDesc11, pD3D12Resource, desc12)); } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// CCryDX12UnorderedAccessView::CCryDX12UnorderedAccessView(ID3D11Resource* pResource11, const D3D11_UNORDERED_ACCESS_VIEW_DESC& desc11, ID3D12Resource* pResource12, const D3D12_UNORDERED_ACCESS_VIEW_DESC& desc12) : Super(pResource11, DX12::EVT_UnorderedAccessView) , m_Desc11(desc11) { m_DX12View.GetUAVDesc() = desc12; } CCryDX12UnorderedAccessView::~CCryDX12UnorderedAccessView() { } #pragma region /* ID3D11UnorderedAccessView implementation */ void STDMETHODCALLTYPE CCryDX12UnorderedAccessView::GetDesc( _Out_ D3D11_UNORDERED_ACCESS_VIEW_DESC* pDesc) { if (pDesc) { *pDesc = m_Desc11; } } #pragma endregion