{ "none": { "DXGL": [ "CryDXGL.cpp", "CryDXGL.hpp", "RenderCapabilities.cpp" ], "DXGL/Definitions": [ "Definitions/CryDXGLGuid.hpp", "Definitions/CryDXGLLegacy.hpp", "Definitions/CryDXGLMisc.hpp", "Definitions/DXGL_D3D11.h", "Definitions/DXGL_D3D11Shader.h", "Definitions/DXGL_D3DCommon.h", "Definitions/DXGL_D3DCompiler.h", "Definitions/DXGL_D3DX11.h", "Definitions/DXGL_D3DX11tex.h", "Definitions/DXGL_ID3D11Device.h", "Definitions/DXGL_ID3D11DeviceContext.h", "Definitions/DXGL_IDXGIFactory1.h", "Definitions/DXGL_IDXGISwapChain.h", "Definitions/DXGL_dxgi.h", "Definitions/DXGL_dxgitype.h", "Definitions/ICryDXGLUnknown.hpp" ], "DXGL/Implementation": [ "Implementation/AppleGPUInfoUtils.h", "Implementation/GLCommon.hpp", "Implementation/GLContext.cpp", "Implementation/GLContext.hpp", "Implementation/GLCryPlatform.hpp", "Implementation/GLDevice.cpp", "Implementation/GLDevice.hpp", "Implementation/GLFeatures.hpp", "Implementation/GLFormat.cpp", "Implementation/GLFormat.hpp", "Implementation/GLInstrument.hpp", "Implementation/GLPlatform.hpp", "Implementation/GLResource.cpp", "Implementation/GLResource.hpp", "Implementation/GLShader.cpp", "Implementation/GLShader.hpp", "Implementation/GLState.cpp", "Implementation/GLState.hpp", "Implementation/GLView.cpp", "Implementation/GLView.hpp", "Implementation/GLBlitFramebufferHelper.hpp", "Implementation/GLBlitFramebufferHelper.cpp", "Implementation/GLBlitShaders.hpp", "Implementation/GLADLoader.cpp" ], "DXGL/Interfaces": [ "Interfaces/CCryDXGLBase.cpp", "Interfaces/CCryDXGLBase.hpp", "Interfaces/CCryDXGLBlendState.cpp", "Interfaces/CCryDXGLBlendState.hpp", "Interfaces/CCryDXGLBlob.cpp", "Interfaces/CCryDXGLBlob.hpp", "Interfaces/CCryDXGLBuffer.cpp", "Interfaces/CCryDXGLBuffer.hpp", "Interfaces/CCryDXGLDepthStencilState.cpp", "Interfaces/CCryDXGLDepthStencilState.hpp", "Interfaces/CCryDXGLDepthStencilView.cpp", "Interfaces/CCryDXGLDepthStencilView.hpp", "Interfaces/CCryDXGLDevice.cpp", "Interfaces/CCryDXGLDevice.hpp", "Interfaces/CCryDXGLDeviceChild.cpp", "Interfaces/CCryDXGLDeviceChild.hpp", "Interfaces/CCryDXGLDeviceContext.cpp", "Interfaces/CCryDXGLDeviceContext.hpp", "Interfaces/CCryDXGLGIAdapter.cpp", "Interfaces/CCryDXGLGIAdapter.hpp", "Interfaces/CCryDXGLGIFactory.cpp", "Interfaces/CCryDXGLGIFactory.hpp", "Interfaces/CCryDXGLGIObject.cpp", "Interfaces/CCryDXGLGIObject.hpp", "Interfaces/CCryDXGLGIOutput.cpp", "Interfaces/CCryDXGLGIOutput.hpp", "Interfaces/CCryDXGLInputLayout.cpp", "Interfaces/CCryDXGLInputLayout.hpp", "Interfaces/CCryDXGLQuery.cpp", "Interfaces/CCryDXGLQuery.hpp", "Interfaces/CCryDXGLRasterizerState.cpp", "Interfaces/CCryDXGLRasterizerState.hpp", "Interfaces/CCryDXGLRenderTargetView.cpp", "Interfaces/CCryDXGLRenderTargetView.hpp", "Interfaces/CCryDXGLResource.cpp", "Interfaces/CCryDXGLResource.hpp", "Interfaces/CCryDXGLSamplerState.cpp", "Interfaces/CCryDXGLSamplerState.hpp", "Interfaces/CCryDXGLShader.cpp", "Interfaces/CCryDXGLShader.hpp", "Interfaces/CCryDXGLShaderReflection.cpp", "Interfaces/CCryDXGLShaderReflection.hpp", "Interfaces/CCryDXGLShaderResourceView.cpp", "Interfaces/CCryDXGLShaderResourceView.hpp", "Interfaces/CCryDXGLSwapChain.cpp", "Interfaces/CCryDXGLSwapChain.hpp", "Interfaces/CCryDXGLSwitchToRef.cpp", "Interfaces/CCryDXGLSwitchToRef.hpp", "Interfaces/CCryDXGLTexture1D.cpp", "Interfaces/CCryDXGLTexture1D.hpp", "Interfaces/CCryDXGLTexture2D.cpp", "Interfaces/CCryDXGLTexture2D.hpp", "Interfaces/CCryDXGLTexture3D.cpp", "Interfaces/CCryDXGLTexture3D.hpp", "Interfaces/CCryDXGLTextureBase.cpp", "Interfaces/CCryDXGLTextureBase.hpp", "Interfaces/CCryDXGLUnorderedAccessView.cpp", "Interfaces/CCryDXGLUnorderedAccessView.hpp", "Interfaces/CCryDXGLView.cpp", "Interfaces/CCryDXGLView.hpp", "Interfaces/DXEmulation.hpp" ], "Mac" : [ "Implementation/AppleGPUInfoUtils.mm" ], "Root" : [ "../../StdAfx.cpp" ] } }