{
    "CryRenderMetal_Impl.cpp":
    {
        "DXMETAL":
        [
            "CryDXMETAL.cpp",
            "RenderCapabilities.cpp",
            "CryDXMETAL.hpp"
        ],
        "DXMETAL/Definitions":
        [
            "Definitions/DXMETAL_D3DX11.h",
            "Definitions/DXMETAL_D3D11Shader.h",
            "Definitions/DXMETAL_D3DCommon.h",
            "Definitions/DXMETAL_D3DCompiler.h",
            "Definitions/DXMETAL_D3D11.h",
            "Definitions/DXMETAL_D3DX11tex.h",
            "Definitions/DXMETAL_ID3D11Device.h",
            "Definitions/DXMETAL_ID3D11DeviceContext.h",
            "Definitions/DXMETAL_IDXGIFactory1.h",
            "Definitions/DXMETAL_IDXGISwapChain.h",
            "Definitions/DXMETAL_dxgi.h",
            "Definitions/DXMETAL_dxgitype.h",
            "Definitions/CryDXMETALGuid.hpp",
            "Definitions/CryDXMETALLegacy.hpp",
            "Definitions/CryDXMETALMisc.hpp",
            "Definitions/ICryDXMETALUnknown.hpp"
        ],
        "DXMETAL/Implementation":
        [
            "Implementation/AppleGPUInfoUtils.h",
            "Implementation/GLFormat.cpp",
            "Implementation/GLResource.cpp",
            "Implementation/GLShader.cpp",
            "Implementation/GLState.cpp",
            "Implementation/METALCopyShaders.h",
            "Implementation/METALContext.cpp",
            "Implementation/METALDevice.cpp",
            "Implementation/GLCommon.hpp",
            "Implementation/GLCryPlatform.hpp",
            "Implementation/GLExtensions.hpp",
            "Implementation/GLFormat.hpp",
            "Implementation/GLPlatform.hpp",
            "Implementation/GLResource.hpp",
            "Implementation/GLShader.hpp",
            "Implementation/GLState.hpp",
            "Implementation/METALContext.hpp",
            "Implementation/MetalDevice.hpp"
        ],
        "DXMETAL/Interfaces":
        [
            "Interfaces/CCryDXMETALBase.cpp",
            "Interfaces/CCryDXMETALBlendState.cpp",
            "Interfaces/CCryDXMETALBlob.cpp",
            "Interfaces/CCryDXMETALBuffer.cpp",
            "Interfaces/CCryDXMETALDepthStencilState.cpp",
            "Interfaces/CCryDXMETALDepthStencilView.cpp",
            "Interfaces/CCryDXMETALDevice.cpp",
            "Interfaces/CCryDXMETALDeviceChild.cpp",
            "Interfaces/CCryDXMETALDeviceContext.cpp",
            "Interfaces/CCryDXMETALGIAdapter.cpp",
            "Interfaces/CCryDXMETALGIFactory.cpp",
            "Interfaces/CCryDXMETALGIObject.cpp",
            "Interfaces/CCryDXMETALGIOutput.cpp",
            "Interfaces/CCryDXMETALInputLayout.cpp",
            "Interfaces/CCryDXMETALQuery.cpp",
            "Interfaces/CCryDXMETALRasterizerState.cpp",
            "Interfaces/CCryDXMETALRenderTargetView.cpp",
            "Interfaces/CCryDXMETALResource.cpp",
            "Interfaces/CCryDXMETALSamplerState.cpp",
            "Interfaces/CCryDXMETALShader.cpp",
            "Interfaces/CCryDXMETALShaderReflection.cpp",
            "Interfaces/CCryDXMETALShaderResourceView.cpp",
            "Interfaces/CCryDXMETALSwapChain.cpp",
            "Interfaces/CCryDXMETALSwitchToRef.cpp",
            "Interfaces/CCryDXMETALTexture1D.cpp",
            "Interfaces/CCryDXMETALTexture2D.cpp",
            "Interfaces/CCryDXMETALTexture3D.cpp",
            "Interfaces/CCryDXMETALTextureBase.cpp",
            "Interfaces/CCryDXMETALUnorderedAccessView.cpp",
            "Interfaces/CCryDXMETALView.cpp",
            "Interfaces/CCryDXMETALBase.hpp",
            "Interfaces/CCryDXMETALBlendState.hpp",
            "Interfaces/CCryDXMETALBlob.hpp",
            "Interfaces/CCryDXMETALBuffer.hpp",
            "Interfaces/CCryDXMETALDepthStencilState.hpp",
            "Interfaces/CCryDXMETALDepthStencilView.hpp",
            "Interfaces/CCryDXMETALDevice.hpp",
            "Interfaces/CCryDXMETALDeviceChild.hpp",
            "Interfaces/CCryDXMETALDeviceContext.hpp",
            "Interfaces/CCryDXMETALGIAdapter.hpp",
            "Interfaces/CCryDXMETALGIFactory.hpp",
            "Interfaces/CCryDXMETALGIObject.hpp",
            "Interfaces/CCryDXMETALGIOutput.hpp",
            "Interfaces/CCryDXMETALInputLayout.hpp",
            "Interfaces/CCryDXMETALQuery.hpp",
            "Interfaces/CCryDXMETALRasterizerState.hpp",
            "Interfaces/CCryDXMETALRenderTargetView.hpp",
            "Interfaces/CCryDXMETALResource.hpp",
            "Interfaces/CCryDXMETALSamplerState.hpp",
            "Interfaces/CCryDXMETALShader.hpp",
            "Interfaces/CCryDXMETALShaderReflection.hpp",
            "Interfaces/CCryDXMETALShaderResourceView.hpp",
            "Interfaces/CCryDXMETALSwapChain.hpp",
            "Interfaces/CCryDXMETALSwitchToRef.hpp",
            "Interfaces/CCryDXMETALTexture1D.hpp",
            "Interfaces/CCryDXMETALTexture2D.hpp",
            "Interfaces/CCryDXMETALTexture3D.hpp",
            "Interfaces/CCryDXMETALTextureBase.hpp",
            "Interfaces/CCryDXMETALUnorderedAccessView.hpp",
            "Interfaces/CCryDXMETALView.hpp",
            "Interfaces/DXEmulation.hpp"
        ]
    },
    "none": {
   		"Root" :
        [
            "../../StdAfx.cpp"
        ]
    },
    "auto":
    {
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            "../D3DColorGradingController.cpp",
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            "../D3DDeferredPasses.cpp",
            "../D3DDeferredRender.cpp",
            "../D3DDeferredShading.cpp",
            "../D3DGPUParticleEngine.cpp",
            "../D3DGPUParticleProfiler.cpp",
            "../D3DFont.cpp",
            "../D3DFXPipeline.cpp",
            "../D3DHMDRenderer.cpp",
            "../D3DHDRRender.cpp",
            "../D3DHWShader.cpp",
            "../D3DHWShaderCompiling.cpp",
            "../D3DOcclQuery.cpp",
            "../D3DREBreakableGlass.cpp",
            "../D3DREBreakableGlassBuffer.cpp",
            "../D3D_SVO.cpp",
            "../D3DRECloud.cpp",
            "../D3DREImposter.cpp",
            "../D3DRenderAuxGeom.cpp",
            "../D3DRenderRE.cpp",
            "../D3DRenderThread.cpp",
            "../D3DRendPipeline.cpp",
            "../D3DRendPipeline_Jobs.cpp",
            "../D3DShaders.cpp",
            "../D3DShadows.cpp",
            "../D3DStereo.cpp",
            "../D3DSystem.cpp",
            "../D3DTexture.cpp",
            "../D3DTexturesStreaming.cpp",
            "../D3DTextureStreamPool.cpp",
            "../D3DTiledShading.cpp",
            "../D3DVolumetricFog.cpp",
            "../DriverD3D.cpp",
            "../GPUTimer.cpp",
            "../GPUTimerFactory.cpp",
            "../PipelineProfiler.cpp",
            "../StatoscopeRenderStats.cpp",
            "../D3DREBreakableGlassBuffer.h",
            "../MultiLayerAlphaBlendPass.cpp"
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            "../PostProcessFilters.cpp",
            "../PostProcessGame.cpp",
            "../PostProcessMisc.cpp",
            "../PostProcessRain.cpp",
            "../PostProcessMotionBlur.cpp",
            "../PostProcessSunShafts.cpp",
            "../PostProcessWater.cpp",
            "../PostProcessSnow.cpp"
        ],
        "Source Files/RTT":
        [
            "../RTT/RTTContext.cpp",
            "../RTT/RTTContextManager.cpp",
            "../RTT/RTTSwappableRenderTarget.cpp"
        ],
        "Header Files":
        [
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            "../D3DVolumetricFog.h",
            "../D3DTiledShading.h",
            "../DeviceManager/DeviceManagerInline.h",
            "../../Common/Textures/ITextureStreamer.h",
            "../../Common/Shaders/ShaderAllocator.h",
            "../../Common/CryNameR.h",
            "../../Common/FencedIB.h",
            "../../Common/FencedVB.h",
            "../D3DColorGradingController.h",
            "../D3DDebug.h",
            "../D3DDeferredShading.h",
            "../D3DHMDRenderer.h",
            "../D3DHWShader.h",
            "../D3DPostProcess.h",
            "../D3DRenderAuxGeom.h",
            "../D3DStereo.h",
            "../../Common/Defs.h",
            "../DeviceInfo.h",
            "../DriverD3D.h",
            "../GPUTimer.h",
            "../GPUTimerFactory.h",
            "../NullD3D11Device.h",
            "../PipelineProfiler.h",
            "../resource.h",
            "../../StdAfx.h",
            "../StatoscopeRenderStats.h",
            "../DeviceInfo.inl",
            "../MultiLayerAlphaBlendPass.h"
        ],
        "Header Files/RTT":
        [
            "../RTT/RTTContext.h",
            "../RTT/RTTContextManager.h",
            "../RTT/RTTSwappableRenderTarget.h",
            "../RTT/RTTSwappableCVar.h"
        ],
        "Common":
        [
            "../../Common/Renderer_Jobs.cpp",
            "../../Common/CommonRender.cpp",
            "../../Common/DeferredRenderUtils.cpp",
            "../../../CryCommon/EngineSettingsManager.cpp",
            "../../../CryCommon/EngineSettingsManager.h",
            "../../../CryCommon/EngineSettingsBackend.cpp",
            "../../../CryCommon/EngineSettingsBackend.h",
            "../../../CryCommon/EngineSettingsBackendApple.cpp",
            "../../../CryCommon/EngineSettingsBackendApple.h",
            "../../../CryCommon/EngineSettingsBackendWin32.cpp",
            "../../../CryCommon/EngineSettingsBackendWin32.h",
            "../../Common/PerInstanceConstantBufferPool.cpp",
            "../../Common/RenderAuxGeom.cpp",
            "../../Common/Renderer.cpp",
            "../../Common/RenderPipeline.cpp",
            "../../Common/RenderThread.cpp",
            "../../Common/ResFile.cpp",
            "../../Common/ResFileLookupDataMan.cpp",
            "../../Common/ShadowUtils.cpp",
            "../../Common/TextMessages.cpp",
            "../../Common/WaterUtils.cpp",
            "../../Common/ResFileLookupDataMan.h",
            "../../Common/TextMessages.h",
            "../../Common/RenderView.cpp"
        ],
        "Common_h":
        [
            "../../Common/CommonRender.h",
            "../../Common/DeferredRenderUtils.h",
            "../../Common/FrameProfiler.h",
            "../../Common/IColorGradingControllerInt.h",
            "../../Common/OcclQuery.h",
            "../../Common/PerInstanceConstantBufferPool.h",
            "../../Common/RenderAuxGeom.h",
            "../../Common/Renderer.h",
            "../../Common/RenderPipeline.h",
            "../../Common/RenderThread.h",
            "../../Common/ResFile.h",
            "../../Common/ResFile_info.h",
            "../../Common/Shadow_Renderer.h",
            "../../Common/ShadowUtils.h",
            "../../Common/WaterUtils.h",
            "../../Common/ReverseDepth.h",
            "../../Common/RenderView.h"
        ],
        "Common/RenderMesh":
        [
            "../../Common/RenderMesh_Render.cpp",
            "../../Common/RenderMesh_SetMesh.cpp",
            "../../Common/RenderMesh.cpp",
            "../../Common/RenderMesh.h"
        ],
        "Common/Shaders":
        [
            "../../Common/Shaders/Parser.cpp",
            "../../Common/Shaders/ParserBin.cpp",
            "../../Common/Shaders/PoundPoundParser.cpp",
            "../../Common/Shaders/RemoteCompiler.cpp",
            "../../Common/Shaders/ShaderCache.cpp",
            "../../Common/Shaders/ShaderComponents.cpp",
            "../../Common/Shaders/ShaderCore.cpp",
            "../../Common/Shaders/ShaderFXParseBin.cpp",
            "../../Common/Shaders/ShaderParse.cpp",
            "../../Common/Shaders/ShaderScript.cpp",
            "../../Common/Shaders/ShaderSerialize.cpp",
            "../../Common/Shaders/ShaderTemplate.cpp",
            "../../Common/Shaders/ShaderResources.cpp",
            "../../Common/Shaders/CShader.h",
            "../../Common/Shaders/CShaderBin.h",
            "../../Common/Shaders/Parser.h",
            "../../Common/Shaders/ParserBin.h",
            "../../Common/Shaders/PoundPoundParser.h",
            "../../Common/Shaders/RemoteCompiler.h",
            "../../Common/Shaders/Shader.h",
            "../../Common/Shaders/ShaderCache.h",
            "../../Common/Shaders/ShaderComponents.h",
            "../../Common/Shaders/ShaderSerialize.h",
            "../../Common/Shaders/ShaderResources.h",
            "../../Common/Shaders/ShadersResourcesGroups/PerFrame.h"
        ],
        "Common/PostProcess":
        [
            "../../Common/PostProcess/PostEffects.cpp",
            "../../Common/PostProcess/PostProcess.cpp",
            "../../Common/PostProcess/PostProcessUtils.cpp",
            "../../Common/PostProcess/PostEffects.h",
            "../../Common/PostProcess/PostProcess.h",
            "../../Common/PostProcess/PostProcessUtils.h"
        ],
        "Common/Memory":
        [
            "../../Common/Memory/VRAMDriller.cpp",
            "../../Common/Memory/VRAMDriller.h",
            "../../Common/Memory/VRAMDrillerBus.h"
        ],
        "DeviceManager":
        [
            "../DevBuffer.cpp",
            "../DeviceManager/DeviceManager.cpp",
            "../../Common/DevBuffer.h",
            "../DeviceManager/ConstantBufferCache.h",
            "../DeviceManager/ConstantBufferCache.cpp",
            "../DeviceManager/TempDynBuffer.h",
            "../DeviceManager/DeviceManager.h",
            "../DeviceManager/DeviceWrapper12.h",
            "../DeviceManager/DeviceWrapper12.cpp",
            "../DeviceManager/DeviceWrapper12_D3D11.cpp"
        ]
    },
    "CryRenderer_render_elements_uber_0.cpp":
    {
        "Common/RendElements":
        [
            "../../Common/RendElements/CREBreakableGlass.cpp",
            "../CRELensOpticsD3D.cpp",
            "../../Common/RendElements/CREBeam.cpp",
            "../../Common/RendElements/CREClientPoly.cpp",
            "../../Common/RendElements/CRECloud.cpp",
            "../../Common/RendElements/CRETerrain.cpp",
            "../../Common/RendElements/CREDeferredShading.cpp",
            "../../Common/RendElements/CREFogVolume.cpp",
            "../../Common/RendElements/CREGameEffect.cpp",
            "../../Common/RendElements/CREHDRProcess.cpp",
            "../../Common/RendElements/CREImposter.cpp",
            "../../Common/RendElements/CREMesh.cpp",
            "../../Common/RendElements/CREOclusionQuery.cpp",
            "../../Common/RendElements/CREGeomCache.cpp"

        ]
    },
    "CryRenderer_render_elements_uber_1.cpp":
    {
        "Common/RendElements":
        [
            "../../Common/RendElements/CREParticle.cpp",
            "../../Common/RendElements/CREParticleGPU.cpp",
            "../../Common/RendElements/CREPostProcess.cpp",
            "../../Common/RendElements/CREPrismObject.cpp",
            "../../Common/RendElements/CRESky.cpp",
            "../../Common/RendElements/CREVolumeObject.cpp",
            "../../Common/RendElements/CREWaterOcean.cpp",
            "../../Common/RendElements/CREWaterVolume.cpp",
            "../../Common/RendElements/RendElement.cpp"
        ],
        "Common/RendElements_h":
        [
            "../../Common/RendElements/CRELensOptics.h",
            "../../Common/RendElements/CREBeam.h",
            "../../Common/RendElements/CREClientPoly.h",
            "../../Common/RendElements/CRECloud.h",
            "../../Common/RendElements/CREDeferredShading.h",
            "../../Common/RendElements/CREHDRProcess.h",
            "../../../CryCommon/CREPrismObject.h",
            "../../Common/RendElements/Stars.h"
        ],
        "Common/RendElements/Utils":
        [
            "../../Common/RendElements/Utils/PolygonMath2D.cpp",
            "../../Common/RendElements/Utils/PolygonMath2D.h",
            "../../Common/RendElements/Utils/SpatialHashGrid.h"
        ],
        "Common/RendElements/TerrainUtils":
        [
            "../../Common/RendElements/TerrainUtils/TerrainTextureCache.cpp",
            "../../Common/RendElements/TerrainUtils/TerrainTextureCache.h",
            "../../Common/RendElements/TerrainUtils/TerrainCompositer_Render.cpp",
            "../../Common/RendElements/TerrainUtils/TerrainCompositer.cpp",
            "../../Common/RendElements/TerrainUtils/TerrainCompositer.h",
            "../../Common/RendElements/TerrainUtils/VTWrapper.cpp",
            "../../Common/RendElements/TerrainUtils/VTWrapper.h",
            "../../Common/RendElements/TerrainUtils/VirtualTexture.cpp",
            "../../Common/RendElements/TerrainUtils/VirtualTexture.h",
            "../../Common/RendElements/TerrainUtils/TerrainRenderingParameters.cpp",
            "../../Common/RendElements/TerrainUtils/TerrainRenderingParameters.h",
            "../../Common/RendElements/TerrainUtils/IndirectionMap.cpp",
            "../../Common/RendElements/TerrainUtils/IndirectionMap.h",
            "../../Common/RendElements/TerrainUtils/LRUCacheQueue.h"
        ],
        "Common/RendElements/TerrainUtils/CDLOD":
        [
            "../../Common/RendElements/TerrainUtils/CDLOD/CDLODQuadTree.cpp",
            "../../Common/RendElements/TerrainUtils/CDLOD/CDLODQuadTree.h"
        ],
        "Common/RendElements/TerrainUtils/Debug":
        [
            "../../Common/RendElements/TerrainUtils/Debug/TerrainProfiler.cpp",
            "../../Common/RendElements/TerrainUtils/Debug/TerrainProfiler.h"
        ],
        "Common/RendElements/LensOptics":
        [
            "../../Common/RendElements/CameraOrbs.cpp",
            "../../Common/RendElements/AbstractMeshElement.cpp",
            "../../Common/RendElements/ChromaticRing.cpp",
            "../../Common/RendElements/Ghost.cpp",
            "../../Common/RendElements/Glow.cpp",
            "../../Common/RendElements/IrisShafts.cpp",
            "../../Common/RendElements/MeshUtil.cpp",
            "../../Common/RendElements/OpticsElement.cpp",
            "../../Common/RendElements/OpticsFactory.cpp",
            "../../Common/RendElements/RootOpticsElement.cpp",
            "../../Common/RendElements/Streaks.cpp",
            "../../Common/RendElements/FlareSoftOcclusionQuery.cpp",
            "../../Common/RendElements/ImageSpaceShafts.cpp",
            "../../Common/RendElements/AbstractMeshElement.h",
            "../../Common/RendElements/MeshUtil.h",
            "../../Common/RendElements/OpticsFactory.h",
            "../../Common/RendElements/Streaks.h",
            "../../Common/RendElements/Timeline.h",
            "../../Common/RendElements/CameraOrbs.h",
            "../../Common/RendElements/ChromaticRing.h",
            "../../Common/RendElements/Ghost.h",
            "../../Common/RendElements/Glow.h",
            "../../Common/RendElements/Interpolator.h",
            "../../Common/RendElements/IrisShafts.h",
            "../../Common/RendElements/OpticsElement.h",
            "../../Common/RendElements/OpticsPredef.hpp",
            "../../Common/RendElements/RootOpticsElement.h",
            "../../Common/RendElements/FlareSoftOcclusionQuery.h",
            "../../Common/RendElements/ImageSpaceShafts.h",
            "../../Common/RendElements/OpticsGroup.h",
            "../../Common/RendElements/OpticsGroup.cpp",
            "../../Common/RendElements/OpticsProxy.h",
            "../../Common/RendElements/OpticsProxy.cpp",
            "../../Common/RendElements/OpticsReference.h",
            "../../Common/RendElements/OpticsReference.cpp"
        ]
    },
    "CryRenderer_textures_uber.cpp":
    {
        "Common/Textures":
        [
            "../../../CryCommon/SettingsManagerHelpers.cpp",
            "../../Common/Textures/ITextureStreamer.cpp",
            "../../Common/Textures/PlanningTextureStreamer.cpp",
            "../../Common/Textures/PlanningTextureStreamer_Jobs.cpp",
            "../../Common/Textures/StatoscopeTextureStreaming.cpp",
            "../../Common/Textures/DynTexture.cpp",
            "../../Common/Textures/PowerOf2BlockPacker.cpp",
            "../../../CryCommon/ResourceCompilerHelper.cpp",
            "../../Common/Textures/Texture.cpp",
            "../../Common/Textures/Texture.h",
            "../../Common/Textures/StereoTexture.cpp",
            "../../Common/Textures/StereoTexture.h",
            "../../Common/Textures/TextureManager.h",
            "../../Common/Textures/TextureManager.cpp",
            "../../Common/Textures/TextureStreaming.cpp",
            "../../../CryCommon/SettingsManagerHelpers.h",
            "../../Common/Textures/PlanningTextureStreamer.h",
            "../../Common/Textures/StatoscopeTextureStreaming.h",
            "../../Common/Textures/TextureArrayAlloc.h",
            "../../Common/Textures/TextureStreamPool.h",
            "../../Common/Textures/PowerOf2BlockPacker.h",
            "../../Common/Textures/TextureHelpers.cpp",
            "../../Common/Textures/TextureHelpers.h"
        ],
        "Common/Textures/Image":
        [
            "../../Common/Textures/Image/CImage.cpp",
            "../../Common/Textures/Image/DDSImage.cpp",
            "../../Common/Textures/Image/JpgImage.cpp",
            "../../Common/Textures/Image/TgaImage.cpp"
        ],
        "Common/Textures/Image/Image_h":
        [
            "../../Common/Textures/Image/CImage.h",
            "../../Common/Textures/Image/DDSImage.h"
        ]
    },

    "CryRenderer_pipeline_uber.cpp":
    {
        "GraphicsPipeline/Common":
        [
            "../GraphicsPipeline/Common/FullscreenPass.h",
            "../GraphicsPipeline/Common/FullscreenPass.cpp",
            "../GraphicsPipeline/Common/GraphicsPipeline.h",
            "../GraphicsPipeline/Common/GraphicsPipeline.cpp",
            "../GraphicsPipeline/Common/GraphicsPipelinePass.h",
            "../GraphicsPipeline/Common/UtilityPasses.h",
            "../GraphicsPipeline/Common/UtilityPasses.cpp",
            "../GraphicsPipeline/Common/GraphicsPipelineStateSet.h",
            "../GraphicsPipeline/Common/GraphicsPipelineStateSet.cpp"
        ],
        "GraphicsPipeline":
        [
            "../GraphicsPipeline/AutoExposure.h",
            "../GraphicsPipeline/AutoExposure.cpp",
            "../GraphicsPipeline/Bloom.h",
            "../GraphicsPipeline/Bloom.cpp",
            "../GraphicsPipeline/DepthOfField.h",
            "../GraphicsPipeline/DepthOfField.cpp",
            "../GraphicsPipeline/FurBendData.h",
            "../GraphicsPipeline/FurBendData.cpp",
            "../GraphicsPipeline/FurPasses.h",
            "../GraphicsPipeline/FurPasses.cpp",
            "../GraphicsPipeline/MotionBlur.h",
            "../GraphicsPipeline/MotionBlur.cpp",
            "../GraphicsPipeline/PostAA.h",
            "../GraphicsPipeline/PostAA.cpp",
            "../GraphicsPipeline/ScreenSpaceObscurance.h",
            "../GraphicsPipeline/ScreenSpaceObscurance.cpp",
            "../GraphicsPipeline/ScreenSpaceReflections.h",
            "../GraphicsPipeline/ScreenSpaceReflections.cpp",
            "../GraphicsPipeline/ScreenSpaceSSS.h",
            "../GraphicsPipeline/ScreenSpaceSSS.cpp",
            "../GraphicsPipeline/StandardGraphicsPipeline.h",
            "../GraphicsPipeline/StandardGraphicsPipeline.cpp",
            "../GraphicsPipeline/VideoRenderPass.h",
            "../GraphicsPipeline/VideoRenderPass.cpp"
        ]
    }
}