/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_BSTEDITOR_VIEWS_SELECTIONTREEPROPERTIESVIEW_H #define CRYINCLUDE_EDITOR_BSTEDITOR_VIEWS_SELECTIONTREEPROPERTIESVIEW_H #pragma once #include "SelectionTreeBaseDockView.h" #include "Util/IXmlHistoryManager.h" #include "Controls\PropertyCtrl.h" #include "..\Graph\Nodes\SelectionTree_BaseNode.h" class CSelectionTreePropertiesView : public CSelectionTreeBaseDockView , public IXmlHistoryView , public IXmlUndoEventHandler { DECLARE_DYNAMIC( CSelectionTreePropertiesView ) public: CSelectionTreePropertiesView(); virtual ~CSelectionTreePropertiesView(); // IXmlHistoryView virtual bool LoadXml( int typeId, const XmlNodeRef& xmlNode, IXmlUndoEventHandler*& pUndoEventHandler, uint32 userindex ); virtual void UnloadXml( int typeId ) {} // IXmlUndoEventHandler virtual bool SaveToXml( XmlNodeRef& xmlNode ) {return true;} virtual bool LoadFromXml( const XmlNodeRef& xmlNode ) {return true;} virtual bool ReloadFromXml( const XmlNodeRef& xmlNode ); void OnNodeClicked(CSelectionTree_BaseNode* pNode); void OnUpdateProperties( XmlNodeRef var ); protected: virtual BOOL OnInitDialog(); private: CPropertyCtrl m_propsCtrl; CSelectionTree_BaseNode* m_CurrentSelectedNode; bool m_bLoading; void Clear(); }; #endif // CRYINCLUDE_EDITOR_BSTEDITOR_VIEWS_SELECTIONTREEPROPERTIESVIEW_H