/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : interface for the CRollupBar class. #ifndef CRYINCLUDE_EDITOR_CONTROLS_ROLLUPBAR_H #define CRYINCLUDE_EDITOR_CONTROLS_ROLLUPBAR_H #pragma once class CTerrainPanel; class CPanelDisplayLayer; class QRollupCtrl; class CMainTools; #include class CRollupBar : public QTabWidget { Q_OBJECT public: explicit CRollupBar(QWidget* parent = nullptr); static void RegisterViewClass(); void insertControl(int index, QWidget* w, const QString& tooltip); QRollupCtrl* GetRollUpControl(int rollupBarId) const; private: CPanelDisplayLayer* m_pLayerPanel; QRollupCtrl* m_objectRollupCtrl; QRollupCtrl* m_modellingRollupCtrl; QRollupCtrl* m_displayRollupCtrl; CMainTools* const m_mainTools; CTerrainPanel* m_terrainPanel; QRollupCtrl* m_terrainRollupCtrl; }; #endif // CRYINCLUDE_EDITOR_CONTROLS_ROLLUPBAR_H