/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : A dialog for getting a resolution info from users // Notice : Refer to ViewportTitleDlg.cpp for a use case. #ifndef CRYINCLUDE_EDITOR_CUSTOMRESOLUTIONDLG_H #define CRYINCLUDE_EDITOR_CUSTOMRESOLUTIONDLG_H #pragma once #include namespace Ui { class CustomResolutionDlg; } class CCustomResolutionDlg : public QDialog { public: CCustomResolutionDlg(int w, int h, QWidget* pParent = nullptr); ~CCustomResolutionDlg(); int GetWidth() const; int GetHeight() const; protected: void OnInitDialog(); int m_wDefault, m_hDefault; QScopedPointer m_ui; }; #endif // CRYINCLUDE_EDITOR_CUSTOMRESOLUTIONDLG_H