/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_DECALOBJECTPANEL_H #define CRYINCLUDE_EDITOR_DECALOBJECTPANEL_H #pragma once #include #include class CDecalObject; class CDecalObjectTool : public CEditTool { Q_OBJECT public: CDecalObjectTool(); virtual void Display(DisplayContext& dc) {}; virtual bool MouseCallback(CViewport* view, EMouseEvent event, QPoint& point, int flags); virtual bool OnKeyDown(CViewport* view, uint32 nChar, uint32 nRepCnt, uint32 nFlags); virtual bool OnKeyUp(CViewport* view, uint32 nChar, uint32 nRepCnt, uint32 nFlags); virtual void SetUserData(const char* userKey, void* userData); protected: virtual ~CDecalObjectTool(); void DeleteThis() { delete this; }; private: CDecalObject* m_pDecalObj; }; class CDecalObjectPanel : public QWidget { Q_OBJECT public: CDecalObjectPanel(QWidget* pParent = nullptr); virtual ~CDecalObjectPanel(); void SetDecalObject(CDecalObject* pObj); protected slots: void OnUpdateProjection(); protected: QScopedPointer m_ui; CDecalObject* m_pDecalObj; }; #endif // CRYINCLUDE_EDITOR_DECALOBJECTPANEL_H