/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_EDITMODE_SUBOBJSELECTIONPANEL_H #define CRYINCLUDE_EDITOR_EDITMODE_SUBOBJSELECTIONPANEL_H #pragma once #include #include // CSubObjSelectionPanel dialog namespace Ui { class CSubObjSelectionPanel; } class CSubObjSelectionPanel : public QWidget { Q_OBJECT public: CSubObjSelectionPanel(QWidget* pParent = nullptr); // standard constructor virtual ~CSubObjSelectionPanel(); protected slots: void OnSelectByVertex(); void OnIgnoreBackfacing(); void onSoftSelection(); void OnFallOff(); private: QScopedPointer ui; }; #endif // CRYINCLUDE_EDITOR_EDITMODE_SUBOBJSELECTIONPANEL_H