/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : Calculate the reference frame for sub-object selections. #ifndef CRYINCLUDE_EDITOR_EDITMODE_SUBOBJECTSELECTIONREFERENCEFRAMECALCULATOR_H #define CRYINCLUDE_EDITOR_EDITMODE_SUBOBJECTSELECTIONREFERENCEFRAMECALCULATOR_H #pragma once #include "ISubObjectSelectionReferenceFrameCalculator.h" #include "Objects/SubObjSelection.h" class SubObjectSelectionReferenceFrameCalculator : public ISubObjectSelectionReferenceFrameCalculator { public: SubObjectSelectionReferenceFrameCalculator(ESubObjElementType selectionType); virtual void SetExplicitFrame(bool bAnySelected, const Matrix34& refFrame); bool GetFrame(Matrix34& refFrame); private: bool bAnySelected; Vec3 pos; Vec3 normal; int nNormals; ESubObjElementType selectionType; std::vector<Vec3> positions; Matrix34 refFrame; bool bUseExplicitFrame; bool bExplicitAnySelected; }; #endif // CRYINCLUDE_EDITOR_EDITMODE_SUBOBJECTSELECTIONREFERENCEFRAMECALCULATOR_H