/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_ENVIRONMENTPROBEPANEL_H #define CRYINCLUDE_EDITOR_ENVIRONMENTPROBEPANEL_H #pragma once #include #include class CEnvironementProbeObject; namespace Ui { class CEnvironmentProbePanel; } class CEnvironmentProbePanel : public QWidget { public: CEnvironmentProbePanel(QWidget* parent = nullptr); void SetEntity(CEnvironementProbeObject* pEntity); void OnGenerateCubemap(); void OnGenerateAllCubemaps(); private: CEnvironementProbeObject* m_pEntity; QScopedPointer ui; }; #endif // CRYINCLUDE_EDITOR_ENVIRONMENTPROBEPANEL_H