/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : Export geometry OBJ file format #ifndef CRYINCLUDE_EDITOR_EXPORT_OBJEXPORTER_H #define CRYINCLUDE_EDITOR_EXPORT_OBJEXPORTER_H #pragma once #include <IExportManager.h> class COBJExporter : public IExporter { public: virtual const char* GetExtension() const; virtual const char* GetShortDescription() const; virtual bool ExportToFile(const char* filename, const Export::IData* pExportData); virtual bool ImportFromFile(const char* filename, Export::IData* pData){return false; }; virtual void Release(); private: const char* TrimFloat(float fValue) const; QString MakeRelativePath(const char* pMainFileName, const char* pFileName) const; }; #endif // CRYINCLUDE_EDITOR_EXPORT_OBJEXPORTER_H