/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_GOTOPOSITIONDLG_H #define CRYINCLUDE_EDITOR_GOTOPOSITIONDLG_H #pragma once // GotoPositionDlg.h : header file // #include namespace Ui { class GotoPositionDlg; } ///////////////////////////////////////////////////////////////////////////// // CGotoPositionDlg dialog class CGotoPositionDlg : public QDialog { Q_OBJECT // Construction public: CGotoPositionDlg(QWidget* pParent = nullptr); // standard constructor ~CGotoPositionDlg(); // Implementation protected: void OnInitDialog(); void accept() override; void OnUpdateNumbers(); void OnChangeEdit(); public: QString m_sPos; private: QScopedPointer m_ui; }; #endif // CRYINCLUDE_EDITOR_GOTOPOSITIONDLG_H