/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_GRIDSETTINGSDIALOG_H #define CRYINCLUDE_EDITOR_GRIDSETTINGSDIALOG_H #pragma once #include #include // CGridSettingsDialog dialog namespace Ui { class CGridSettingsDialog; } class CGridSettingsDialog : public QDialog { Q_OBJECT public: class Notifications : public AZ::EBusTraits { public: static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; virtual void OnGridValuesUpdated() {} }; using NotificationBus = AZ::EBus; CGridSettingsDialog(QWidget* pParent = nullptr); // standard constructor virtual ~CGridSettingsDialog(); private slots: void accept() override; void OnBnUserDefined(); void OnBnGetFromObject(); void OnBnGetAngles(); void OnBnGetTranslation(); void OnValueUpdate(); private: void EnableGridPropertyControls(const bool isUserDefined, const bool isGetFromObject); void OnInitDialog(); void UpdateValues(); QScopedPointer ui; }; #endif // CRYINCLUDE_EDITOR_GRIDSETTINGSDIALOG_H