/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_LAYERSSELECTDIALOG_H #define CRYINCLUDE_EDITOR_LAYERSSELECTDIALOG_H #pragma once #include class CLayersListBox; // CLayersSelectDialog dialog class CLayersSelectDialog : public QDialog { public: CLayersSelectDialog(const QPoint& point, QWidget* parent = NULL); // standard constructor virtual ~CLayersSelectDialog(); void SetSelectedLayer(const QString& sel) { m_selectedLayer = sel; }; QString GetSelectedLayer() { return m_selectedLayer; }; protected: void ReloadLayers(); CLayersListBox* m_layers; void OnLbnSelchangeLayers(); void focusOutEvent(QFocusEvent* e) override; QString m_selectedLayer; QPoint m_origin; }; #endif // CRYINCLUDE_EDITOR_LAYERSSELECTDIALOG_H