/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : A toolbar which contains a time display, for use in // mannequin editor. #ifndef __SequencerDialogToolbar_h__ #define __SequencerDialogToolbar_h__ #pragma once class CSequencerDopeSheetToolbar; #include class QFrame; class QTimeEdit; class QSpinBox; class CSequencerDopeSheetToolbar : public QWidget { Q_OBJECT public: CSequencerDopeSheetToolbar(QWidget* parent = nullptr); virtual ~CSequencerDopeSheetToolbar(); virtual void SetTime(float fTime, float fFps); signals: void TimeChanged(float fTime); protected: void showEvent(QShowEvent* event) override; void OnTimeChanged(const QTime& time); void OnFrameChanged(int value); QFrame* m_timeCodeContainer; QTimeEdit* m_timeWindow; QSpinBox* m_frameWindow; float m_lastTime; float m_lastFPS; bool m_updating; }; #endif // __SequencerDialogToolbar_h__