/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_MATEDITMAINDLG_H #define CRYINCLUDE_EDITOR_MATEDITMAINDLG_H #pragma once #include #include class CMaterialDialog; class CMatEditMainDlg : public QWidget , public QAbstractNativeEventFilter { Q_OBJECT public: explicit CMatEditMainDlg(const QString& title = QString(), QWidget* parent = nullptr); ~CMatEditMainDlg(); bool nativeEventFilter(const QByteArray& eventType, void* message, long* result) override; protected: void closeEvent(QCloseEvent* event) override; void showEvent(QShowEvent* event) override; private: void OnKickIdle(); void OnMatEditSend(int param); CMaterialDialog* m_materialDialog = nullptr; }; #endif // CRYINCLUDE_EDITOR_MATEDITMAINDLG_H