/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_MATEDITPREVIEWDLG_H #define CRYINCLUDE_EDITOR_MATEDITPREVIEWDLG_H #pragma once #include #include #include "IDataBaseManager.h" class MaterialPreviewModelView; class QMenuBar; // MatEditPreviewDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CMatEditPreviewDlg dialog class CMatEditPreviewDlg : public QDialog , public IDataBaseManagerListener { Q_OBJECT // Construction public: CMatEditPreviewDlg(QWidget* parent); // standard constructor ~CMatEditPreviewDlg(); QSize sizeHint() const override; void showEvent(QShowEvent*) override; //Functions virtual void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event); protected: void SetupMenuBar(); private slots: void OnPreviewSphere(); void OnPreviewPlane(); void OnPreviewBox(); void OnPreviewTeapot(); void OnPreviewCustom(); private: QScopedPointer m_previewCtrl; QScopedPointer m_menubar; }; #endif // CRYINCLUDE_EDITOR_MATEDITPREVIEWDLG_H