/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include class MaterialPreviewModelView : public CPreviewModelView { public: // set enableIdleUpdate to false if you don't want the view to update itself during // application idle notification (and resize events). That makes sense when this view // is only used to render into memory bitmaps. Note that the view has to been visible // for that, but can be somewhere of-screen. MaterialPreviewModelView(QWidget* parent, bool enableIdleUpdate = true); virtual ~MaterialPreviewModelView(); void SetCameraLookAt(float fRadiusScale, const Vec3& fromDir); void SetMaterial(_smart_ptr material); void OnEditorNotifyEvent(EEditorNotifyEvent event) override; protected: void resizeEvent(QResizeEvent* event) override; private: bool m_enableIdleUpdate; };