/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_OBJECTS_GIZMOMANAGER_H #define CRYINCLUDE_EDITOR_OBJECTS_GIZMOMANAGER_H #pragma once #include "IGizmoManager.h" typedef _smart_ptr CGizmoPtr; /** GizmoManager manages set of currently active Gizmo objects. */ class CGizmoManager : public IGizmoManager { public: void AddGizmo(CGizmo* gizmo); void RemoveGizmo(CGizmo* gizmo); int GetGizmoCount() const override; CGizmo* GetGizmoByIndex(int nIndex) const override; void Display(DisplayContext& dc); bool HitTest(HitContext& hc); void DeleteAllTransformManipulators(); private: typedef std::set Gizmos; Gizmos m_gizmos; }; #endif // CRYINCLUDE_EDITOR_OBJECTS_GIZMOMANAGER_H