/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_PANELPREVIEW_H #define CRYINCLUDE_EDITOR_PANELPREVIEW_H #pragma once // CPanelPreview dialog #include "Controls/PreviewModelCtrl.h" class CPanelPreview : public QWidget { public: CPanelPreview(QWidget* pParent = nullptr); // standard constructor void LoadFile(const QString& filename); bool LoadParticleEffect(const QString& effectName); QSize sizeHint() const override { return QSize(130, 240); } protected: CPreviewModelCtrl* m_previewCtrl; }; #endif // CRYINCLUDE_EDITOR_PANELPREVIEW_H