/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_SETTINGSMANAGERDIALOG_H #define CRYINCLUDE_EDITOR_SETTINGSMANAGERDIALOG_H #pragma once #include #include class CSettingsManager; ////////////////////////////////////////////////////////////////////////// // Settings Manager Dialog namespace Ui { class SettingsManagerDialog; } class CSettingsManagerDialog : public QDialog { Q_OBJECT public: CSettingsManagerDialog(QWidget* pParent = nullptr); ~CSettingsManagerDialog(); static const GUID& GetClassID(); static void RegisterViewClass(); protected: void OnReadBtnClick(); void OnExportBtnClick(); void ImportSettings(QString file); void ImportLayouts(QString file, const QStringList& layouts); void OnImportBtnClick(); void OnCloseAllTools(); private: QString m_importFileStr; QScopedPointer ui; }; #endif // CRYINCLUDE_EDITOR_SETTINGSMANAGERDIALOG_H