/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_TERRAINHOLEPANEL_H #define CRYINCLUDE_EDITOR_TERRAINHOLEPANEL_H #pragma once // TerrainHolePanel.h : header file // //#include "Controls/SliderCtrlEx.h" // CSliderCtrlEx ///////////////////////////////////////////////////////////////////////////// // CTerrainHolePanel dialog #include #include class QRadioButton; class QSlider; namespace Ui { class CTerrainHolePanel; } class CTerrainHolePanel : public QWidget { // Construction public: CTerrainHolePanel(class CTerrainHoleTool* tool, QWidget* pParent = nullptr); // standard constructor // Dialog Data QRadioButton* m_removeHole; QRadioButton* m_makeHole; void SetMakeHole(bool bEnable); void SetRadius(); // Implementation protected: void OnHoleMake(bool v); void OnHoleRemove(bool v); void OnRadiusSliderValueChanged(); CTerrainHoleTool* m_tool; QScopedPointer ui; }; #endif // CRYINCLUDE_EDITOR_TERRAINHOLEPANEL_H