/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_TERRAINPANEL_H #define CRYINCLUDE_EDITOR_TERRAINPANEL_H #pragma once #include "Controls/QRollupCtrl.h" #include "Dialogs/ButtonsPanel.h" ///////////////////////////////////////////////////////////////////////////// // CTerrainPanel dialog class CTerrainPanel : public CButtonsPanel { Q_OBJECT public: CTerrainPanel(QWidget* pParent = nullptr); }; ///////////////////////////////////////////////////////////////////////////// // CTerrainTool pane class CTerrainTool : public QRollupCtrl { Q_OBJECT public: CTerrainTool(QWidget* parent = nullptr); static void RegisterViewClass(); private: CTerrainPanel* m_terrainPanel; }; #endif // CRYINCLUDE_EDITOR_TERRAINPANEL_H