/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWEVENTNODE_H #define CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWEVENTNODE_H #pragma once #include "IMovieSystem.h" #include "TrackViewAnimNode.h" //////////////////////////////////////////////////////////////////////////// // This class represents an IAnimNode deditcated to firing Track Events //////////////////////////////////////////////////////////////////////////// class CTrackViewEventNode : public CTrackViewAnimNode , public ITrackEventListener { public: CTrackViewEventNode(IAnimSequence* pSequence, IAnimNode* pAnimNode, CTrackViewNode* pParentNode); virtual ~CTrackViewEventNode(); // overrides from ITrackEventListener void OnTrackEvent(IAnimSequence* pSequence, int reason, const char* event, void* pUserData) override; protected: // updates existing keys using fromName events, changes them to use the toName events instead void RenameTrackEvent(const char* fromName, const char* toName); // updates existing keys using removedEventName events to use the empty string (representing no event) void RemoveTrackEvent(const char* removedEventName); }; #endif // CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWEVENTNODE_H