/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "StdAfx.h" #include "TrackViewTimeline.h" #include "AnimationContext.h" namespace TrackView { void CTrackViewTimelineWidget::mousePressEvent(QMouseEvent* event) { m_stashedRecordModeWhileTimeDragging = GetIEditor()->GetAnimation()->IsRecordMode(); GetIEditor()->GetAnimation()->SetRecording(false); // disable recording while dragging time TimelineWidget::mousePressEvent(event); } void CTrackViewTimelineWidget::mouseReleaseEvent(QMouseEvent* event) { TimelineWidget::mouseReleaseEvent(event); if (m_stashedRecordModeWhileTimeDragging) { GetIEditor()->GetAnimation()->SetRecording(true); // restore recording m_stashedRecordModeWhileTimeDragging = false; // reset stash } } } // namespace TrackView