/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_UTIL_CRYMEMFILE_H #define CRYINCLUDE_EDITOR_UTIL_CRYMEMFILE_H #pragma once #include // derived class to get correct memory allocation/deallocation with custom memory manager - and to avoid memory leaks from calling Detach() class CCryMemFile : public QBuffer { public: // --------------------------------------------------------------- CCryMemFile() : QBuffer(&m_lpBuffer) { open(QIODevice::WriteOnly); } CCryMemFile(char* lpBuffer, int nBufferSize) : QBuffer(&m_lpBuffer), m_lpBuffer(lpBuffer, nBufferSize) { open(QIODevice::WriteOnly); } virtual ~CCryMemFile() { close(); // call Close() to make sure the Free() is using my v-table } qulonglong GetPosition() const { return QBuffer::pos(); } qulonglong GetLength() const { return QBuffer::size(); } void Write(const void* lpBuf, unsigned int nCount) { QBuffer::write(reinterpret_cast(lpBuf), nCount); } // only for temporary use void* GetMemPtr() const { return const_cast(m_lpBuffer.data()); } void Close() { QBuffer::close(); } char* Detach() { assert(0); // dangerous - most likely we cause memory leak - better use GetMemPtr return 0; } private: QByteArray m_lpBuffer; }; #endif // CRYINCLUDE_EDITOR_UTIL_CRYMEMFILE_H