/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITOR_UTIL_KDTREE_H #define CRYINCLUDE_EDITOR_UTIL_KDTREE_H #pragma once class KDTreeNode; class CKDTree { public: CKDTree(); ~CKDTree(); bool Build(IStatObj* pStatObj); bool FindNearestVertex(const Vec3& raySrc, const Vec3& rayDir, float vVertexBoxSize, const Vec3& localCameraPos, Vec3& outPos, Vec3& vOutHitPosOnCube) const; void GetPenetratedBoxes(const Vec3& raySrc, const Vec3& rayDir, std::vector& outBoxes); enum ESplitAxis { eSA_X = 0, eSA_Y, eSA_Z, eSA_Invalid }; struct SStatObj { Matrix34 tm; _smart_ptr pStatObj; }; private: void BuildRecursively(KDTreeNode* pNode, const AABB& boundbox, std::vector& indices) const; bool FindNearestVertexRecursively(KDTreeNode* pNode, const Vec3& raySrc, const Vec3& rayDir, float vVertexBoxSize, const Vec3& localCameraPos, Vec3& outPos, Vec3& vOutHitPosOnCube) const; void GetPenetratedBoxesRecursively(KDTreeNode* pNode, const Vec3& raySrc, const Vec3& rayDir, std::vector& outBoxes); void ConstructStatObjList(IStatObj* pStatObj, const Matrix34& matParent); static const int s_MinimumVertexSizeInLeafNode = 4; private: KDTreeNode* m_pRootNode; std::vector m_StatObjectList; }; #endif // CRYINCLUDE_EDITOR_UTIL_KDTREE_H