/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. // Description : Reference counted base object. #ifndef CRYINCLUDE_EDITOR_UTIL_TREFCOUNTBASE_H #define CRYINCLUDE_EDITOR_UTIL_TREFCOUNTBASE_H #pragma once AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING ////////////////////////////////////////////////////////////////////////// //! Derive from this class to get reference counting for your class. ////////////////////////////////////////////////////////////////////////// template class CRYEDIT_API TRefCountBase : public ParentClass { AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING public: TRefCountBase() { m_nRefCount = 0; }; //! Add new refrence to this object. unsigned long AddRef() { m_nRefCount++; return m_nRefCount; }; //! Release refrence to this object. //! when reference count reaches zero, object is deleted. unsigned long Release() { int refs = --m_nRefCount; if (m_nRefCount <= 0) { delete this; } return refs; } protected: virtual ~TRefCountBase() {}; private: int m_nRefCount; }; #endif // CRYINCLUDE_EDITOR_UTIL_TREFCOUNTBASE_H