/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once #ifndef CRYINCLUDE_EDITOR_WIPFEATURESDLG_H #define CRYINCLUDE_EDITOR_WIPFEATURESDLG_H #include #ifdef USE_WIP_FEATURES_MANAGER // CWipFeaturesDlg dialog namespace Ui { class WipFeaturesDlg; } class CWipFeaturesDlg : public QDialog { Q_OBJECT public: CWipFeaturesDlg(QWidget* pParent = NULL); // standard constructor virtual ~CWipFeaturesDlg(); private: void OnInitDialog(); void OnBnClickedButtonShow(); void OnBnClickedButtonHide(); void OnBnClickedButtonEnable(); void OnBnClickedButtonDisable(); void OnBnClickedButtonSafemode(); void OnBnClickedButtonNormalmode(); private: QScopedPointer m_ui; }; #else class CWipFeaturesDlg : public QDialog { Q_OBJECT }; #endif // USE_WIP_FEATURES_MANAGER #endif // CRYINCLUDE_EDITOR_WIPFEATURESDLG_H