/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include /** * Prints debug statistics about Component Entities to screen */ class ComponentEntityDebugPrinter : private AZ::TickBus::Handler { public: AZ_CLASS_ALLOCATOR(ComponentEntityDebugPrinter, AZ::SystemAllocator, 0); ComponentEntityDebugPrinter(); private: ////////////////////////////////////////////////////////////////////////// // TickBus void OnTick(float deltaTime, AZ::ScriptTimePoint time) override; ////////////////////////////////////////////////////////////////////////// };