/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once #include "Tools/DesignerTool.h" class AreaSolidTool : public DesignerTool { Q_OBJECT public: Q_INVOKABLE AreaSolidTool() {} static const GUID& GetClassID(); static void RegisterTool(CRegistrationContext& rc); static void UnregisterTool(CRegistrationContext& rc); bool OnKeyDown(CViewport* view, uint32 nChar, uint32 nRepCnt, uint32 nFlags) override; void BeginEditParams(IEditor* ie, int flags) override; void EndEditParams() override; void SetUserData(const char* key, void* userData) override; };