/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once //////////////////////////////////////////////////////////////////////////// // Crytek Engine Source File. // (c) 2001 - 2014 Crytek GmbH // ------------------------------------------------------------------------- // File name: BooleanTool.h // Created: Feb/4/2014 by Jaesik. //////////////////////////////////////////////////////////////////////////// #include "Tools/BaseTool.h" class BooleanTool : public BaseTool { public: BooleanTool(CD::EDesignerTool tool) : BaseTool(tool) { } void Enter() override; void BooleanOperation(CD::EBooleanOperationEnum booleanType); void Serialize(Serialization::IArchive& ar); void Union() { BooleanOperation(CD::eBOE_Union); } void Subtract() { BooleanOperation(CD::eBOE_Difference); } void Intersection() { BooleanOperation(CD::eBOE_Intersection); } };