/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once #include "ShapeTool.h" namespace CD { struct SBoxParameter { float m_Width; float m_Height; float m_Depth; SBoxParameter() : m_Width(0) , m_Height(0) , m_Depth(0) { } void Serialize(Serialization::IArchive& ar) { if (ar.IsEdit()) { ar(LENGTH_RANGE(m_Width), "Width", "Width"); ar(LENGTH_RANGE(m_Height), "Height", "Height"); ar(LENGTH_RANGE(m_Depth), "Depth", "Depth"); } } }; } class BoxTool : public ShapeTool { public: BoxTool(CD::EDesignerTool tool) : ShapeTool(tool) { } void Enter() override; void Leave() override; void OnLButtonDown(CViewport* view, UINT nFlags, const QPoint& point) override; void OnLButtonUp(CViewport* view, UINT nFlags, const QPoint& point) override; void OnMouseMove(CViewport* view, UINT nFlags, const QPoint& point) override; bool OnKeyDown(CViewport* view, uint32 nChar, uint32 nRepCnt, uint32 nFlags) override; void UpdateBoxWithBoundaryCheck(const BrushVec3& v0, const BrushVec3& v1, BrushFloat fHeight, bool bUpdateUI); void Display(DisplayContext& dc) override; bool IsPhaseFirstStepOnPrimitiveCreation() const override { return m_Phase == eBoxPhase_PlaceFirstPoint; } void OnEditorNotifyEvent(EEditorNotifyEvent event) override; bool EnabledSeamlessSelection() const override { return m_Phase == eBoxPhase_PlaceFirstPoint && !IsModelEmpty() ? true : false; } void Serialize(Serialization::IArchive& ar) { m_BoxParameter.Serialize(ar); } void OnChangeParameter(bool continuous) override; private: void FreezeModel() override; void UpdateBox(const BrushVec3& v0, const BrushVec3& v1, BrushFloat fHeight, bool bUpdateUI); enum EBoxPhase { eBoxPhase_PlaceFirstPoint, eBoxPhase_DrawRectangle, eBoxPhase_RaiseHeight, eBoxPhase_Done, }; EBoxPhase m_Phase; bool m_bIsOverOpposite; CD::PolygonPtr m_pCapPolygon; bool m_bStartedUndo; BrushVec3 m_v[2]; CD::SBoxParameter m_BoxParameter; };