/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once //////////////////////////////////////////////////////////////////////////// // Crytek Engine Source File. // (c) 2001 - 2013 Crytek GmbH // ------------------------------------------------------------------------- // File name: SphereTool.h // Created: Feb/1/2014 by Jaesik. //////////////////////////////////////////////////////////////////////////// #include "ShapeTool.h" namespace CD { struct SSphereParameter { int m_NumOfSubdivision; float m_Radius; SSphereParameter() : m_NumOfSubdivision(CD::kDefaultSubdivisionNum) , m_Radius(0) { } void Serialize(Serialization::IArchive& ar) { ar(SUBDIVISION_RANGE(m_NumOfSubdivision), "SubdivisionCount", "SubdivisionCount"); if (ar.IsEdit()) { ar(LENGTH_RANGE(m_Radius), "Radius", "Radius"); } } }; } class SphereTool : public ShapeTool { public: SphereTool(CD::EDesignerTool tool) : ShapeTool(tool) , m_fAngle(0) , m_vCenterOnPlane(BrushVec2(0, 0)) , m_MatTo001(BrushMatrix34::CreateIdentity()) { } ~SphereTool(){} void Enter() override; void Leave() override; void OnLButtonDown(CViewport* view, UINT nFlags, const QPoint& point) override; void OnLButtonUp(CViewport* view, UINT nFlags, const QPoint& point) override; void OnMouseMove(CViewport* view, UINT nFlags, const QPoint& point) override; bool OnKeyDown(CViewport* view, uint32 nChar, uint32 nRepCnt, uint32 nFlags) override; void OnEditorNotifyEvent(EEditorNotifyEvent event) override; void UpdateSphere(); void UpdateHelperDisc(float fRadius, int nSubdivisionNum); void UpdateDesignerBasedOnSpherePolygons(const BrushMatrix34& tm); void Display(DisplayContext& dc) override; void FreezeModel() override; void Serialize(Serialization::IArchive& ar) { m_SphereParameter.Serialize(ar); } void OnChangeParameter(bool continuous) override { UpdateSphere(); } private: BrushMatrix34 m_MatTo001; std::vector m_SpherePolygons; BrushVec2 m_vCenterOnPlane; float m_fAngle; CD::SSphereParameter m_SphereParameter; };