/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once #include #include #include #include class CBackgroundTaskUpdateLocalAnimations; class CBackgroundTaskCompressCAF; class CAnimationCompressionManager : public IAnimationCompressionManager , public IEditorNotifyListener { public: CAnimationCompressionManager(); ~CAnimationCompressionManager(); bool IsEnabled() const override; void UpdateLocalAnimations() override; void OnEditorNotifyEvent(EEditorNotifyEvent ev) override; private: class CBackgroundTaskCompressCAF; class CBackgroundTaskUpdateLocalAnimations; class CBackgroundTaskImportAnimation; class CBackgroundTaskReloadCHRPARAMS; class CBackgroundTaskCleanUpAnimations; void Start(); void OnCAFCompressed(CBackgroundTaskCompressCAF* pTask); void OnImportTriggered(const char* animationPath); void OnReloadCHRPARAMSComplete(CBackgroundTaskReloadCHRPARAMS* pTask); struct SAnimationInWorks { CBackgroundTaskCompressCAF* pTask; }; CBackgroundTaskUpdateLocalAnimations* m_pRescanTask; CBackgroundTaskReloadCHRPARAMS* m_pReloadCHRPARAMSTask; typedef std::map TAnimationMap; TAnimationMap m_animationsInWork; std::vector m_canceledAnimations; bool m_enabled; };