/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once #include "Strings.h" struct SAnimSettings; namespace CafCompressionHelper { bool CompressAnimationForPreview(string* outputPath, string* errorMessage, const string& animationPath, const SAnimSettings& animSettings, bool ignorePresets, int sessionIndex); bool RemoveCompressionTarget(string* outErrorMessage, const char* destination); bool MoveCompressionResult(string* errorMessage, const char* createdFile, const char* destinationFile); void CleanUpCompressionResult(const char* createdFile); bool CompressAnimation(const string& animationPath, string& outErrorMessage, bool* failReported); bool CheckIfNeedUpdate(const char* animationPath); }