/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYROWRESOURCEFILEPATH_H #define CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYROWRESOURCEFILEPATH_H #pragma once #include "PropertyDrawContext.h" #include "PropertyRowField.h" #include "QPropertyTree.h" #include "PropertyTreeModel.h" #include "Serialization.h" #include #include #include using Serialization::ResourceFilePath; class PropertyRowResourceFilePath : public PropertyRowField { public: void clear(); bool isLeaf() const override { return true; } bool isStatic() const override { return false; } void setValueAndContext(const Serialization::SStruct& ser, Serialization::IArchive& ar) override; bool assignTo(const Serialization::SStruct& ser) const override; bool onActivate(const PropertyActivationEvent& e) override; int buttonCount() const override { return 1; } virtual const QIcon& buttonIcon(const QPropertyTree* tree, int index) const override; virtual bool usePathEllipsis() const override { return true; } string valueAsString() const; void serializeValue(Serialization::IArchive& ar); const void* searchHandle() const override { return handle_; } Serialization::TypeID typeId() const override { return Serialization::TypeID::get(); } bool onContextMenu(QMenu& menu, QPropertyTree* tree); bool processesKey(QPropertyTree* tree, const QKeyEvent* ev) override; bool onKeyDown(QPropertyTree* tree, const QKeyEvent* ev) override; private: string filter_; string path_; string startFolder_; bool m_group; int flags_; const void* handle_; }; struct ResourceFilePathMenuHandler : PropertyRowMenuHandler { Q_OBJECT public: QPropertyTree * tree; PropertyRowResourceFilePath* self; ResourceFilePathMenuHandler(QPropertyTree* tree, PropertyRowResourceFilePath* container); public slots: void onMenuClear(); }; #endif // CRYINCLUDE_EDITORCOMMON_QPROPERTYTREE_PROPERTYROWRESOURCEFILEPATH_H