//------------------------------------------------------------------------------- // Copyright (C) Amazon.com, Inc. or its affiliates. // All Rights Reserved. // // Licensed under the terms set out in the LICENSE.HTML file included at the // root of the distribution; you may not use this file except in compliance // with the License. // // Do not remove or modify this notice or the LICENSE.HTML file. This file // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, // either express or implied. See the License for the specific language // governing permissions and limitations under the License. //------------------------------------------------------------------------------- // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "stdafx.h" #include "SpriteBorderEditorCommon.h" SlicerEdit::SlicerEdit( SpriteBorder border, QSize& unscaledPixmapSize, ISprite* sprite ) : QLineEdit() , m_manipulator( nullptr ) { bool isVertical = IsBorderVertical( border ); float totalUnscaledSizeInPixels = aznumeric_cast( isVertical ? unscaledPixmapSize.width() : unscaledPixmapSize.height() ); setPixelPosition( GetBorderValueInPixels( sprite, border, totalUnscaledSizeInPixels ) ); setValidator( new QDoubleValidator( 0.0f, totalUnscaledSizeInPixels, 1 ) ); QObject::connect( this, &SlicerEdit::editingFinished, this, [ this, border, sprite, totalUnscaledSizeInPixels ]() { float p = text().toFloat(); m_manipulator->setPixelPosition( p ); SetBorderValue( sprite, border, p, totalUnscaledSizeInPixels ); } ); } void SlicerEdit::SetManipulator(SlicerManipulator* manipulator) { m_manipulator = manipulator; } void SlicerEdit::setPixelPosition(float p) { setText( QString::number( p ) ); } #include