/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once struct SMouseEvent; struct SRenderContext; struct IGizmoMouseDragHandler { virtual ~IGizmoMouseDragHandler(){} virtual bool Begin(const SMouseEvent& ev, Matrix34 matStart) = 0; virtual void Update(const SMouseEvent& ev) = 0; virtual void Render(const SRenderContext& rc) {} virtual void End(const SMouseEvent& ev) = 0; virtual Matrix34 GetMatrix() const = 0; };