/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include "FunctorValidator.h" #include <AzToolsFramework/UI/PropertyEditor/PropertyStringLineEditCtrl.hxx> namespace ProjectSettingsTool { // Forward Declare class ValidationHandler; class PropertyFuncValLineEditCtrl : public AzToolsFramework::PropertyStringLineEditCtrl { Q_OBJECT public: PropertyFuncValLineEditCtrl(QWidget* pParent = nullptr); virtual QString GetValue() const; // Sets value programmtically and triggers validation virtual void SetValue(const QString& value); // Sets value as if user set it void SetValueUser(const QString& value); // Returns pointer to the validator used FunctorValidator* GetValidator(); // Sets the validator for the lineedit void SetValidator(FunctorValidator* validator); // Sets the validator for the linedit void SetValidator(FunctorValidator::FunctorType validator); // Returns false if invalid and returns shows error as tooltip bool ValidateAndShowErrors(); // Forces the values to up validated and style updated void ForceValidate(); virtual void ConsumeAttribute(AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName); signals: void ValueChangedByUser(); protected: // Keeps track of the validator so no const_casts must be done FunctorValidator* m_validator; }; class PropertyFuncValLineEditHandler : public AzToolsFramework::PropertyHandler <AZStd::string, PropertyFuncValLineEditCtrl> { AZ_CLASS_ALLOCATOR(PropertyFuncValLineEditHandler, AZ::SystemAllocator, 0); public: PropertyFuncValLineEditHandler(ValidationHandler* valHdlr); AZ::u32 GetHandlerName(void) const override; // Need to unregister ourselves bool AutoDelete() const override { return false; } QWidget* CreateGUI(QWidget* pParent) override; void ConsumeAttribute(PropertyFuncValLineEditCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override; void WriteGUIValuesIntoProperty(size_t index, PropertyFuncValLineEditCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override; bool ReadValuesIntoGUI(size_t index, PropertyFuncValLineEditCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override; static PropertyFuncValLineEditHandler* Register(ValidationHandler* valHdlr); private: ValidationHandler* m_validationHandler; }; } // namespace ProjectSettingsTool